Houdini Portfolio
Some Favorites
make a plugin with @sidefx #houdini to import @watawatabou's city generator data into #unity3d! still need to work on some issues, mainly the terrain textures, but I'm really happy how it's turning out! just plug in the json export, and the tool does the rest!#gamedev #indiedev pic.twitter.com/t931HsMB8O
— genaralskar (@GenaralSkar) January 15, 2021
just worked out a procedural building generator in @sidefx #houdini that can auto place uvs based on a texture sheet. wow was this more of a pain than i thought it would be. houdini, yall need some better uv stuff pic.twitter.com/jVCE3e6tkA
— genaralskar (@GenaralSkar) April 14, 2021
You can now pathfind roads between two or more points! it also take height into consideration so it won't go up super steep slopes if it can find a better way! #houdini #3dmodeling pic.twitter.com/EQV1GdGZig
— genaralskar (@GenaralSkar) August 1, 2019